O study “Global Mobile Games Market Research Report 2022”, from the JCMR journal, indicates a growing trend of mobile games around the world. The research makes predictions about investments until the year 2030.
The survey sought to further assess the games for mobile devices, observe market trends, and highlight future technologies and regulatory strategies.
According to the study, the main companies in the mobile gaming market are: Tencent, Electronic ArtsActivision Blizzard, NintendoUbisoft, Zynga and Take-Two Interactive.
Furthermore, the research indicates that one of the main challenges for the mobile games market is the demand to strengthen ASW (asynchronous reprojection) capabilities in mobile games.
Games to earn “money” seek solidity in the Brazilian market
games that players can receive real amounts in cryptocurrencies or NFTs (non-fungible tokens) are seeking stability in the gaming industry but still face skepticism from many people.
A report on the Rest of World website seeks to unfold the matter and provides an overview of the current situation involving the games “play-to-earn” (play to win, in free translation). The article indicates that Brazil, one of the biggest markets for mobile games, is a place for a possible new wave of dominance in the genre.
To learn more about these games, access the report of Olhar Digital.
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